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Traffic gets stuck ON GROUND -> NO WAY to remove it. Option within BeyondATC app needed to remove traffic ON GROUND!#1696

The actual problem:
AI aircraft regularly get stuck on taxiways or at holding points and stop moving entirely. Once one plane is blocked, others queue up behind it, causing a full ground traffic deadlock at the airport. The only current workaround is to restart the entire traffic injection, which is very disruptive mid-flight.
What’s needed:
A way to remove individual stuck ground aircraft — either by clicking them in the airport taxi map inside BeyondATC, or via a text command like /remove [callsign]. Even a simple “clear all ground traffic” reset button would be a huge improvement over restarting injection entirely.
This is a significant immersion-breaker and affects usability at busy airports. Please consider prioritizing this — the underlying deadlock bug and a manual removal tool as a fallback for when it inevitably happens again, as I understand that this is a sim issue that most likely will never be fixed by Asobo - don’t be like Asobo.

I want to clarify a misunderstanding in the previous responses: the dedicated traffic map only displays and removes airborne/en-route traffic — it does not allow removing ground traffic that is stuck on taxiways or runways. So the suggested workaround doesn’t actually address this issue.

3 months ago

It’s already possible with the traffic map, even on ground

21 days ago
Changed the status to
Completed
21 days ago