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headless mode#1760

?

Given that airport developers seem to obsessed with modeling people picking their nose inside the terminal, even with 16G of VRAM it is very common to overcome the memory budget when the arrival airport loads in on approach.

Looking into task manager I can see BeyondATC consuming 300-400MB of VRAM that would be very nice to have back. Since we have a toolbar with some level of control, being able to run an optional headless mode with no UI consuming this VRAM would be a very welcome addition.

25 days ago

The UI is not something that is taking this much VRAM, so it will probably make zero difference. BATC is built on a game engine and run a 3D model of the sim environment on the background, although is wouldn’t take this much VRAM.

18 days ago
Changed the status to
Rejected - Not for Nolt
18 days ago
Locked this conversation
18 days ago
Changed the status to
Archived
15 days ago